Polaroid screenshots of various projects created by members of The QB64 Edition.
QB64 Member Project - Full Color LED Sign
QB64 Member Project - Connect Four
QB64 Member Project - Rubix's Magic
QB64 Member Project - Swirl
QB64 Member Project - Domain
QB64 Member Project - Point Blank
QB64 Member Project - Kings Vallery version two
QB64 Member Project - Kings Valley verion one
QB64 Member Project - Algeria Weather
QB64 Member Project - Inside Moves
QB64 Member Project - OpenGL Triangles
QB64 Member Project - ARB Checkers
QB64 Member Project - Foursight
QB64 Member Project - Input
QB64 Member Project - Line Thickness
QB64 Member Project - MAPTRIANGLE
QB64 Member Project - Overboard
QB64 Member Project - Score 4
QB64 Member Project - RGB Color Wheel
QB64 Member Project - Exit
QB64 Member Project - Kobolts Monopoly
QB64 Member Project - Color Triangles
QB64 Member Project - Bowditch curve
QB64 Member Project - Martin Fractals version three
QB64 Member Project - Red Scrolling LED Sign
QB64 Member Project - Sabotage
QB64 Member Project - Amazon
QB64 Member Project - Martin Fractals version one
QB64 Member Project - Qubic
QB64 Member Project - Othello
QB64 Member Project - Spiro Roses
QB64 Member Project - STxAxTIC 3D World
QB64 Member Project - Dakapo
QB64 Member Project - Dreamy Clock
QB64 Member Project - Kings Court
QB64 Member Project - Martin Fractals version four
QB64 Member Project - Touche
QB64 Member Project - 9 Board
QB64 Member Project - Blokus
QB64 Member Project - Quarto
QB64 Member Project - Isolation
QB64 Member Project - Spinning Color Wheel
QB64 Member Project - Splatter
QB64 Member Project - Pivet version one
QB64 Member Project - Color Rotating Text
QB64 Member Project - Martin Fractals version two
QB64 Member Project - Pivot version two
QB64 Member Project - Basic Dithering
QB64 Member Project - Rotating Background

64-Bit Version of QB64 available for download

Many people have asked for a 64-Bit version of QB64 over the years and after several years of explaining how to convert it, I decided to convert the latest version (qb64-1.1-20161109.50-win at the time of this writing) and post it on my qb64 forum.

You can download the 64-Bit version of QB64 here: http://www.thejoyfulprogrammer.com/qb64/forum/forumdisplay.php?fid=432


Screenshot of the 64Bit QB64 IDE


Happy Coding!

Walter Whitman
a.k.a. Waltersmind
The Joyful Programmer

The QB64 Edition proudly presents:
Zombie Adventure - Search for Genesis (BETA Version)

Zombie Adventure is a text adventure game where you play the roll of a zombie. Not just any brain dead zombie mind you, but one who is fighting the disease, trying to keep his sanity and not let his hunger cause him to eat everyone in site, all the while trying to get back to his old job site so he can get the cure for the disease, if there is one.

Here are some cool facts:

  • Game is written in pure QB64
  • Features background music by Kevin MacLeod (www.incompetech.com)
  • 200 Rooms of adventure
  • SAVE & LOAD feature with 12 save slots
  • Zombie (Protagonist) & NPC health system
  • Screen pulsates to red and back when health isn't full
  • You can choose to eat everyone or no one
  • Your decisions can change the game play
  • Fighting System: Attempt to eat an NPC or attack them with a club
  • The Zombie's health level determines his understanding of the world, causing the "Room" descriptions to change accordingly

To see the game, click here.

YouTube Video by 'Basement Quality':

The folks at the YouTube channel, "Basement Quality", created a video of them playing the BETA version (1.00) of "Zombie Adventure: Search for Genesis". Though Dave and I were a bit worried about the video in the beginning, we knew we needed to endure whatever critiques we received, good or bad, so we preceeded to watch it.

As a wanna-be game developer, in my personal opinion, the video was a great success. This is not due to the large volume of views it received on YouTube (25-views at the time of this writing - 12/1/15), nor is it due to the number of positive comments we received in it, but how well this video could help other wanna-be game developers see a glimpse into the other side of indie game-development. Since these folks understood the game was in BETA, and that Dave & I still had a ton of work left to do on it, it allowed them to relax a little and treat it as a work in progress.

Without further delay, here is Basement Quality's video on Zombie Adventure: Search for Genesis


Walter Whitman
a.k.a. Waltersmind
The Joyful Programmer

Created By: Waltersmind a.k.a. The Joyful Programmer  ·  Copyright 2014-2016, All Rights Reserved.
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