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The QB64 Edition
Waltersmind's - OpenGL Triangle Demo - Printable Version

+- The QB64 Edition (http://www.thejoyfulprogrammer.com/qb64/forum)
+ Thread: Waltersmind's - OpenGL Triangle Demo (/showthread.php?tid=213)



Waltersmind's - OpenGL Triangle Demo - Waltersmind - 08-20-2017 01:19 PM

@bplus

These little demos were my attempt at creating something with OpenGL in QB64. This was me trying to learn.

I don't think I ever saw your link over at QB64.net that pointed to this thread, but thank you for the link and the excitement in my work.

Personally, OpenGL is still relatively new to me, but my experiences in hardware acceleration stems from using DirectX for Windows. I use to create a lot of 2D demos years ago in Visual Basic 6.0 that used DirectX 6, 7, and 9, but sadly I lost all of them over time. But, those old demos were the inspiration for my "UFO In Space with Fading Tail ver 2.0" demo located at http://www.thejoyfulprogrammer.com/qb64/forum/showthread.php?tid=523 and my "UFO In Space with Fading Tail ver 3.0" located at http://www.thejoyfulprogrammer.com/qb64/forum/showthread.php?tid=524.


Walter Whitman
The Joyful Programmer